I hope Starfield’s 1,000 planets are boring, actually

Last week Starfield could have been anything. But after last night’s Xbox & Bethesda showcase, it became clear that Starfield is very much a Bethesda game—a big daft RPG with factions to curry favour with and plenty of generic bandits to shoot in metal warehouses.

But Starfield has one big, galaxy-sized twist. A ship you can customise and fly through the stars, 100 systems with 1,000 planets spread between them. Bethesda games have always been about scale, but this sheer volume seems to have given my PC Gamer colleagues the fear (opens in new tab). There’s no way all those planets can be worth visiting, right? 

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